For Some Gamers, It’s More Than Just a Game
We’ve all seen kids playing video games for hours on end. While for most kids, it’s a harmless way to entertain themselves, for others, constant gameplay takes on an unhealthy and compulsive nature.
Now there’s reason to believe that the World Health Organization may soon classify gaming disorder—an addiction to playing video games—as a real mental health condition.
The classification by the WHO is still a work in progress, but the science and evidence for addictive gaming is mounting. A Beta draft released by WHO’s International Classification of Diseases states explicitly that its new listings are not yet approved by WHO. And many mental health professionals disagree with the suggested addition. We’ll know for certain whether gaming disorder makes the grade sometime in the new year.
But the idea that spending hours at a time playing World of Warcraft might be a sign of something sinister isn’t new at all. The condition isn’t currently listed in the Diagnostic and Statistical Manual of Mental Disorders (DSM), but the tome’s most recent edition identified Internet Gaming Disorder as “a condition warranting more clinical research and experience before it might be considered for inclusion in the main book as a formal disorder.”
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To learn more about the impact of addictive behaviors, please visit Popular Science.